Accessibility settings and current limitations
Updated
In the game today (development builds)
- Reduce Motion setting that disables ambient particle effects and battle camera flyovers.
- Volume controls for audio categories.
- A language selector (localization coverage is still expanding).
Honest limitations
Room-scanned AR play currently involves physically moving through your space, and full battles are visually dense. We’re actively working on how the game supports players for whom movement-based AR or dense visuals are barriers — including how far non-AR play can go. We’d rather state that plainly than overpromise.
The website
This site targets WCAG 2.2 AA: keyboard navigation, visible focus, reduced-motion support, and screen-reader-tested navigation. Found a barrier? See the accessibility statement for how to reach us — those reports get fixed with priority.