The game
Ways to play
Every mode below carries its honest current status. Nothing here is shown as live until it is — the same labels appear on the homepage and roadmap, driven by the same source.
Create AR Battlefield
In developmentScan your space and play on a map generated from its real shape — the game’s founding mode. Terrain, resources, and world generation happen inside your room’s boundary.
Instant Battlefield
In developmentGenerate a battlefield without a full room scan and get straight to the strategy game. Also the lower-friction option when scanning isn’t practical.
Continue Campaign
In developmentYour empire persists. Return to your saved town, continue building, and defend what you’ve made — with cloud backup keeping progress safe.
Battles against AI
In developmentAI opponents build real settlements on your map and fight with the same units you command, across multiple difficulty tiers.
Raids against real players’ towns
In developmentAsynchronous battles against the real layouts of other players’ towns, matched by town power. Their defense, your offense — no scheduling required.
Team multiplayer (2v2, 3v3)
PlannedCooperative and team battles are planned for later development, along with the diplomacy questions they raise.
Planned means exactly that: design intent, no playable build, no date.
Your battlefield is closer than you think.
Join the playtest list and be there when the first battles begin.
In development for iPhone and Android